StormMIST Builder Help Index
This document is Copyrighted © 1996 by wmiler@nyx.cs.du.edu
and by the wizards of StormMIST.
The following commands are subject to change, please check the online
help before using.
The following is the list of commands you can currently get help on:
@addparent @at @announce @chown @create @clone
@config @cset @cycle @dbck @dbtop @decompile
@describe @dig @destroy @dump @defattr @delparent
@echo @edit @emit @empower @examine @find
@foreach @force @giveto @gethost @halt @hide
@info @link @misc @name @ncset @necho
@nemit @noop @nologins @nopow_class @npemit @npage
@nset @nuke @oemit @outgoing @open @password
@pbreak @pemit @pcreate @Poor @powers @ps
@purge @quota @remit @robot @search @set
@showhash @stats @su @swap @sweep @switch
@teleport @text @trigger @tr_as @ulink @undestroy
@undefattr @unlink @unlock @unhide @unzlink @upfront
@wait @zemit @zlink
@addparent
This command adds commands soft-coded onto the parent object, to the
player, or to another object.
Format: @addparent (player/object)=(parent object)
@at
This command allows an action to be preformed at some remote location,
as if the player was at that location.
Format: @at (location)=(action)
@announce
This command broadcasts to all players who are not set
NO_WALLS the message.
Format: @announce (message)
@chown
This command allows the controlling player to change the ownership of
an object that s/he owns.
Format: @chown (object)=(player)
@create
This command allows a player to create a new object for inclusion into
the database.
Format: @create (name of object)
@clone
This command replicates an existing object.
Format: @clone (object)
@cset
Format: @cset
@cycle
Format: @cycle
@dbck
Format: @dbck
@dbtop
Format: @dbtop
@decompile
Format: @decompile
@describe
Format: @describe (player/object)=(description)
@dig
Format: @dig (name of new room)=(direction-leave),(direction-return)
@destroy
Format: @destroy (object)
@dump
Format: @dump
@defattr
Format: @defattr (player/object)/(name of attribute)=(options)
@delparent
Format: @delparent (player/object)=(parent)
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