> import Graphics.HGL

> draw :: IO ()
> draw = runGraphics $
>       withWindow_ "Marnes Augusto Hoff" (1000,7000) $ \ w -> do
>       pontilha w $ (map faz_pontos bbbbb)
>       getKey w
>  where
>   pontilha w [a] = drawInWindow w a
>   pontilha w (a:b) = do
>    drawInWindow w a
>    pontilha w b

> faz_pontos (a,b) = ponto (fromInteger a,fromInteger b)
>  where
>   ponto (x,y) = polygon [(x,y),(x+1,y),(x+1,y+1),(x,y+1)]

> bbbbb = map (\(x,y)->(floor(1000*mod1((trocameio x))),floor(700*mod1((trocameio y))))) aaaaa

> aaaaa = concat [ take 2500 ( iterate f (0.1,0.05*i) ) | i<-[1,3..20] ]
>  where
>   f (x,y) = (x2,y2)
>    where
>     x1 = mod1 x
>     y1 = mod1 y
>     y2 = y1 - sin(2*pi*x1)/(2*pi)
>     x2 = x1 + y2

> trocameio a | a>=0.5 = a-0.5
>             | a<0.5 = a+0.5
>             | otherwise = a

> mod1 a = a - fromInteger (floor a)
