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| Mini__  _   _    |  Advice for Critiquing on ASC:         |
|     |_ /_\ / \   |  The Mannerly Art of Critique          |
|     |  | | \_X   |________________________________________|
|__________________|Version_1.01______________Feb_12,1997___|

	This FAQ was written by  Peg Robinson, and is
	being Maintained by Stephen Ratliff.

	What follows, like all ASC Mini-FAQs are only
	suggestions, but we would  like you to follow
	them.

THE MANNERLY ART OF CRITIQUE.
by Peg Robinson.  c.1997.

Distribute freely.  The more folks who know how to give and take crit 
ethically, humanely, and usefully, the better.

     One of the things I was beginning to suspect just watching the 
dialogues go by on the newsgroup has been confirmed reading the responses 
to my query about a crit essay.  I thought maybe folks were scaring 
themselves with the idea that crit was some fabulous, arcane pastime which 
could only be done well by experts with occult knowledge.  You know -- 
big-time woooo-woooo stuff?  The first thing I want to say is that it isn't 
that way -- not for the person who hopes to crit, or for the person who 
wants her work critiqued.

     Yes, there are useful concepts you can pick up, there's vocabulary 
that comes in handy.  The more you practice critiquing and being critiqued 
the more broad, flexible, and complex your understanding of written 
material will be.  You'll develop a better idea of what makes things work, 
and what makes them fail, and you'll be able to be more precise.  I suppose 
that, so far as it goes, that's the arcane side of the thing.   But you 
don't have to be a hoary old vet of years of classes to be a perceptive and 
helpful critic, and you don't have to go around with your head hung low, 
yours eyes to the ground, and a "Sorry, but I don't know much" on your lips 
to be a participant in a crit environment.  You don't have to have been 
sanctified, or have achieved enlightenment and been released from the wheel 
of birth and rebirth before you can safely allow yourself to face the 
rigors of being critiqued.  First off, you'll never get that 'woooo-woooo' 
arcana if you always sit things out on the sidelines and never take part 
yourself.  Second, and far more important, in an environment like ASC most 
of the readers already have a much better understanding of written material 
than they are giving themselves credit for, and most of the writers are 
more than capable of listening to people's observations, and applying them 
practically to their own work.

     Most of you know darned good and well when a piece of material seems 
disorganized and poorly presented, you know when  a stretch of dialogue is 
vivid, believable and revealing, you know when a character seems to jump 
off the page -- and when a character seems wooden and artificial.  You know 
when a story's chronology is pretty clear to you -- even when for some 
reason the writer has chosen to jump around in the time line -- and you 
also know when, no matter how simple the presentation of time is, you still 
end up badly confused as to what happened when.  You know when you find 
yourself being shoved into so many of the characters' minds so fast that 
you end up confused and dizzy, you know when the pace of the story seems 
jarringly uneven, or way too fast, or way too slow, or slow or fast in all 
the wrong places.  You know when a story seems well balanced, with enough 
of everything it needs, and all the bits and pieces landing in the right 
places to do the most good -- and you also know when there seem to be 
missing elements, or when the structure is lopsided, with too much time and 
attention given to one set of elements, not enough to others, and the whole 
thing assembled in ways and patterns that are lumpy, bumpy and unattractive 
to you.
     
    Some of this stuff you know because you had English 101, some of it 
you know from talking about books with friends, some of it you learned from 
working on your own writing, some you know from reading posts put up by the 
'cognoscenti' -- but most of it you know because there's hardly a person 
here who isn't a life-long, hard-case, addicted reader.  Not many people 
put up with the misery of taking part in a newsgroup who aren't verbally 
oriented -- it's a pure print medium, and folks who can't live without 
visual or audio feedback don't waste their time with it.  A newsgroup like 
ASC, where the majority of the postings are story, not one-paragraph 
messages, is the *last* place to look for very many folks who aren't 
bad-ass text junkies.  So there's hardly a soul here who isn't by natural 
inclination and years of experience at least at the intermediate level of 
literary sophistication.  Certainly most of you are well enough grounded to 
contribute to crit, and to understand it when you receive it.

     What many of you are missing is not the comprehension of writing that 
would allow you to comment.  Instead, you're missing the skills, 
disciplines, philosophy, and manners that would allow you to crit and be 
critiqued  'safely,' without doing each other and yourselves damage.  You 
aren't used to having to think hard enough about your perceptions and 
intuitions to see them clearly.  You aren't used to presenting them quietly 
and dispassionately.  You aren't used to thinking not in terms of "what do 
I like," but "what makes this thing work."  You aren't used to having 
dialogues about writing with the folks who created it, and who tend to get 
very defensive about it.  Many of you writers aren't used to gritting your 
teeth, listening, and not defending  and justifying yourselves at every 
juncture.  Unfortunately, those skills matter. Without them you can run 
into serious trouble -- or cause serious trouble. 

     Crit can be seen as an interactive 'combat sport,' pursued in public 
by more than one person -- while reading and writing are fairly peaceable, 
and usually pursued in solitude.  Having the skills to read and write give 
you the background information you need to crit and be critiqued -- but 
they don't provide you with the experience and skills to take part in 
non-injurious ways.

      Imagine it like this: let's say you are a private practitioner of 
T'ai Chi.  Every day you perform the movements, happily going through the 
graceful motions of the solitaire of martial arts.  You may be very good, 
you may just be a happy putzer, but you are familiar with all the 
movements, you have enough skill to do most of them without falling on your 
tailbone and being taken to the emergency room -- but you are used to doing 
them *alone*.  The most social you usually get with your discipline is to 
go to the park or the dojo and stand in line with other folks, and dance 
the dance in public.  But you still perform that dance alone.  It isn't 
interactive. 

      Now imagine that you, the T'ai Chi putter, go down to the local judo 
dojo.  There, all around you, you see folks performing movements almost 
identical to those you practice in T'ai Chi.  All the steps, the gestures, 
the motions are at least similar to those you know so well; but instead of 
being performed in solitary isolation, they are all being used 
interactively and at high speed.  Folks are jumping, bouncing, chopping at 
each other, flipping each other around.  Wow!  They are doing the same 
thing you do, but look at the neat stuff they are doing with it!  Maybe you 
could do that, too: after all, you know the moves, right?

     Um, probably not, without a bit of preparation and care.  You know the 
same skills in terms of moves, but you may not know the skills that allow 
those moves to be performed interactively without someone getting hurt, 
without getting someone angry with you, and without accidentally getting 
confused about why the interaction occurs.  You may make the mistake of 
thinking that the 'fights' are real, serious, and angry, or you may 
accidentally do something that ensures that they will become real, serious, 
and angry.   You may just fail to show respect for your opponent.  You may 
screw up by pushing someone who is practicing in a direction she isn't 
capable of going yet, and as a result do long-term, if not permanent, 
damage to her development; and you may do something that will get you hurt 
too.  If you've offered yourself as a sparring partner you may over-react 
when someone with experience, but no clear sense of your confusion and 
inexperience, attacks you faster, harder and more skillfully than you 
expected.  You may equally be upset when you find the partner you got is 
every bit as new at this as you are, and he or she lights into you with as 
wild and uncertain an understanding of the ethics and attitudes as the most 
raw and 'hot-shit' Kung-Fu movie lover who ever thought she was Bruce Lee 
incarnate, ready to conquer the world with a few fast kicks and an echoing 
"hi-i-i-i-i-i-i-YAAAAAH!!!!"

     What you need is a fast run-down of the house rules of the dojo, the 
philosophy behind the skills themselves, the goal of the practices, the 
best way to present yourself to ensure that everyone comes away having 
learned something, and without the kind of damage that leads to therapy and 
a quick check of burial benefits on insurance policies.  The same is true 
in regards to critique.  That's what I'm going to try to provide.

     A lot of the material below is pretty obvious:  for that I apologize. 
 I'm afraid that in many cases 'obvious' stands repeating.  This isn't 
because folks are stupid, or innately rude.  It's because even the best 
intentioned, most mannerly, and most humble types find it easier to 
navigate new areas of activity when they  have a little 'do this, don't do 
that' crib sheet.  Like the centipede trying to figure out which foot comes 
first, it's very easy to get lost in conflicting ideas of  'how to behave,' 
'what my goals are,' and 'should I sound like Rex Reed on a 
red-letter-rotten day.'  Common sense and common courtesy can end up all 
tangled up with false expectations, false hopes, and very real fears and 
vulnerabilities.  So please forgive me for stating a lot of rules and 
principals that you learned in Kindergarten.  As Robert Fulgam has pointed 
out, we all learned *most* of what we need to know back there in 
Kindergarten -- the problem is learning how to keep applying those lessons 
over and over in new situations throughout our lives.

     Two final comments, before I start.  First, regardless of whether you 
wish to crit or be critiqued, I STRONGLY recommend you read all the essay 
-- or at least both the section dealing with giving crit, and the section 
dealing with taking it.  This is not so you can then shake your finger and 
scold your sparring partners for 'breach of etiquette' when they mess up.  
It's so you understand better the kinds of difficulties and uncertainties 
they  are dealing with, and can be more tolerant and flexible when things 
do go wrong.  You see, things WILL go wrong.  People will make mistakes, 
accidents will happen, newbies will mess up, and so will experienced 
old-timers -- and you need to understand what makes the whole thing 
difficult from *both* sides of the process, so that you can be ready for 
the inevitable bloopers, and will be able to act graciously, 
compassionately, and with a sense of humor and understanding. 

     Which leads to my second point.  I've made *every* mistake I describe 
in this essay -- to my deep embarrassment.  Worse, I will make every one of 
these mistakes again.  And again.  And again.  Taking part in the critical 
process is not one of those things that anyone ever gets perfect at. You 
and your partners won't be perfect at it either.  That's why the rules and 
philosophy exist: not to make it possible for fallible people to read them 
once and suddenly become perfect, but so that fallible people can improve, 
understand each other, deal with a difficult situation, and be forgiving 
and forgiven, and still accomplish the hard work implied by the process 
itself.  It's a way of making fallibility endurable, even if it isn't 
perfect and ideal.  You see, we live in an imperfect and non-ideal world, 
surrounded by imperfect and non-ideal people -- and are a bit rough around 
the edges ourselves, when it comes down to it. We either learn to deal with 
that -- or we take up serious hermitting as a hobby.  Me, I never liked 
being a true hermit-- too boring, and grocery  acquisition is a problem. 


FIRST: HOW TO GIVE CRITIQUE  (We'll cover taking it next.)

     OK.  The subject for the day is "Critique."  Big topic, yes?  
Absolutely.  So, to begin with, I'm going to narrow the field. There are 
two basic approaches to crit, and one of them doesn't work well in an 
environment like ASC:  that's the approach of the professional critic 
reviewing and evaluating the professional artist.  The attitude of the pro 
critic is 'anything goes;' his persona is that of the Watchdog, defending 
the purses of the consumer and the high ideals of art; and his motto is "I 
calls 'em as I sees 'em...and if you don't like it, take a hike."  The 
professional critic is loyal to the consumer, and to the world of art as a 
whole, and he or she owes no particular consideration to the artist.  The 
critic is there to protect the world from trash, shoddy craftsmanship, and 
trivial sensationalism.  It's an unpleasant but honorable calling when 
practiced by an ethical and competent master of the art.  Granted, there 
are a lot of vicious, pompous, meshugenah schmucks plying the trade; but 
many a critic, be he or she ever so spiny and ill-tempered, is hoping to 
ensure a better and brighter world.  But for all his or her curmudgeonly 
virtues, a pro critic is a Bad Thing to set loose on a band of amateurs -- 
particularly unprepared amateurs who are honorably trying to pursue their 
education in the safe shallows of a supportive and interested community of 
peers.  When amateurs finally decide to make the break and go pro they'll  
be appropriate game for the Big Game Hunters-- in the meantime it's best to 
treat them as a protected species, and let them develop some size and scope 
before cutting them down to size.

     That leads us to the second approach to criticism.  This is the 
approach of the teacher, the editor, the workshop director, the dramatic 
director, the friend, and the peer.  The idea is that the work and the 
artist are both still 'In Progress.'   Comments are intended to help and 
support the artists, give them insight into their own work, provide a clear 
and accurate view of the responses the artist has generated, to make 
suggestions on areas of potential improvement, and provide information 
regarding the standard assumptions, skills, and craft of the trade.   
Negative comments are as appropriate as positive ones, but they should be 
expressed politely, they should probably come in moderate doses, and they 
should be aimed at specific and clear-cut problem spots in a story or 
consistent patterns of failure in a series of stories.  The idea is to make 
it easier for the writer to see her own work clearly -- not to hurt her, 
make her ashamed, or to confuse the heck out of her.

       In spite of the occasional helpless cries of the writers, this is 
not necessarily a field that should be restricted to old hands, experts, 
professionals, or fellow artists.  A complete newbie can have as much 
valuable insight as an experienced expert, though the nature of their 
observations and insights often differ.  The old timer is far more likely 
to focus on technical elements, polish, mechanics, and craft; the newbie, 
however, often offers vivid, spontaneous perceptions of how a work as a 
whole affects the reader. Both forms of insight are valuable to a learning 
writer.

       Over the years I've begun to suspect that the reason many 
artists hate having newbies comment on their work is that newbies, like 
kids, so often say clearly and unignorably the one thing you didn't want to 
know about your results -- but probably ought to hear anyway.  An 'expert' 
will be calm, dispassionate, and address nice, impersonal issues like your 
use of symbolism and manipulations of time.   You can feel safe, and 
intellectual, and hide your heart behind the academic distance.  But a 
newbie will come out and say "I understand the story -- but I didn't like 
anyone in it very much.  They were all so angry all the time."  And the 
poor author is left floundering.  She wanted all those angry people -- but 
also wanted the reader to care about them.  It hurts to know that, for 
better or worse, the anger was clear -- but the reasons why those angry 
people were worth loving somehow got left out.  All of which goes to show 
that, if you're an artist, you need that spontaneous response to keep you 
from hiding your head in the academic sands -- and if you're a newbie you 
should be aware that the sincerity and spontaneity of your reactions is 
likely to whack the writer over the funny bone, and send her screaming away 
in agony.  BOTH SIDES SHOULD BE PREPARED FOR THIS.

     Anyway, back to the main topic.  All this feedback is ideally given in 
small enough doses with enough encouragement thrown in to allow the 
beginner to get a bit of a grip on her own work without being overwhelmed 
by negativism, rejection, gloom, despair, and other forms of funk.  It's a 
tricky proposition:  if you decide to take part in the critical process, 
you have to balance the obligation to be honest and open with the equal 
obligation not to run the artist over like the Roadrunner usually runs down 
Wiley Coyote.  Most of us would like to believe that all we have to do to 
be fair and constructive is holler "BEEE-BEEEEEP!!!!!!!" on our way in, and 
leave it at that -- but that is seldom true.  Most artists need a bit more 
cushioning and consideration, no matter how well they understand that your 
intentions are for the best.

     So, now we have the basics in hand.  The point is to help the artist 
improve in general, and to help her improve the piece under consideration 
in particular, with as little damage to her ego and optimism as possible.  
You've decided you want to give it a try, but you don't really know where 
to start, or how to proceed once you do.  Fair enough -- though most of the 
wisdom you need is contained in the central concept of  'helping.'  I know 
I'll say that a lot, but that's because it really is the heart of the 
thing.  The idea is to help, and anything that gets in the way of that goal 
is 'wrong' in terms of the spirit of the art, even if it's 'right' in terms 
of technique, or perception, or genius.  But a general rule set -- a sort 
of concise guide-- isn't a bad idea.  So here goes.

     First, some hints of Crucial Importance.  The Rules of Safe Critiquing

1.  Only crit those who have INVITED crit, or who have given you permission 
when you ask.  If they impose limits, like "I'm new at this, go easy, " 
respect those limits.  If they ask you to avoid particular types of crit, 
or conversely to pay particular attention to an area they are working on, 
respect those requests, too.  It's not a bad idea to consider writing and 
asking permission to do a serious public crit even if the writer HAS asked 
for that kind of feedback...and be prepared to at least give some idea of 
what you want to say.  It isn't that the writer lied when she asked -- but 
people change their minds, and even the most sincere find themselves 
quivering when the reaction they get is worse than they had really 
expected, so try making the extra effort in the interests of peace.  It 
shouldn't be necessary if the writer requested response, but that way at 
least the writer knows she had only herself to blame if she doesn't like 
the final reckoning.
     If a crit is already underway on the newsgroup, and it isn't a 'tough 
crit' (about which more later), then it is usually all right to step in 
without asking permission -- but do follow all the other rules of 
etiquette.  The main thing is to try to be sure not to leap out of the 
shrubby and ambush a writer who was not expecting crit, or not expecting 
'serious' crit.  No matter how naive that lack of expectation may appear to 
you, the fact is that there are two very different schools of thought as to 
what one can and should expect when making a public posting -- and it's 
best to assume the worst and compensate, rather than reduce a writer to 
tears or rage because she was not prepared for crit.  Treat it as a 
'multi-cultural' issue, and know that the two schools of thought are not in 
agreement, and need to work hard not to hurt each other inadvertently. 

2.   The point is not to 'win out' over the writer.  It's to help.  If you 
make a point, and it becomes clear that the writer can't use it, either 
through her failing or yours, or just because it doesn't fit at the time, 
and it isn't merely a matter of her misunderstanding what you were saying, 
then  *stop pushing it.*  I'm serious.  More damage has been done in crit 
by "I'm going to win you over or go down trying" attitudes than by anything 
else short of true malice.  I know it's hard -- this is one of my very 
weakest points in crit, either as the giver or the taker.  I tend to feel 
like I have to fight everything out to the bitter end; but it is a very bad 
attitude to have.  Either a piece of information, once understood, can be 
used by the writer, or it can't.  That's all, she wrote.  Leave it there.  
You lose no face in passing up a fight.

3.   Don't use the crit as a chance to show off.  Again, your intention 
should be to help...not use the poor writer and her work as a golden 
opportunity to show how very clever you are.  Witty repartee, wicked knife 
work, sly innuendoes, and lectures that have more to do with what you think 
in general than with how the work can be helped in specific are 
inappropriate, and very likely to be resented like hell...and that's 
perfectly reasonable.  It is hard enough for the writer to endure crit that 
is helpful and well intended, without feeling like she's being mocked, 
used, and shoved to one side so someone else can prance all over the 
bleeding corpse of the story.  For what it's worth, the prolonged lecture 
is another of my weaknesses... bet you couldn't guess.

4.   If the writer gets angry and hurt you are, by definition, no longer 
helping.  That may not be your fault -- the writer may be being obtuse, 
hypersensitive, overly defensive, or just plain be having a bad hair day. 
It is still true: an author who is angry, miserable, and defensive is no 
longer one you are helping, regardless of your intentions, or who is at 
fault.  Either stop, apologize for the hurt you have caused intentionally 
or otherwise, and get out of the discussion -- or at least take a good 
stiff drink, a deep breath, look the situation over carefully, and try to 
see if you can figure out a way to give your perceptions that will help.

5.   This one shouldn't need to be said, but I'm afraid my experience is 
that it does need saying, and saying frequently.  NO NAME CALLING.  No 
intentional insults, no put-downs, no political or religious polemics, no 
scolding, no lecturing, no characterizations of the writer as a hack, or a 
nut, or a sicko.  No assumptions that she deserves to be dressed down. No 
comments on morals, ethics, sexual perversions, NO NAME CALLING.  At all.  
Ever.

6.   While we're here, be careful of humor -- done well, it can soften a 
lot of otherwise painful crit -- but if it misses, it can leave the writer 
not only feeling like she was shamed, but also mocked.  I'm not saying "use 
no humor."  It can be a saving grace.  Just be careful how you use it, and 
if it does misfire, apologize fast!  A writer undergoing a crit usually 
isn't at her best in terms of her sense of humor anyway, and it's a good 
idea to be aware of that, and be ready to make amends. 

7.   Don't crit any story you aren't really interested in, and can't 
generate any positive feelings towards.  In a classroom setting, or the 
professional world, you might be stuck having to crit work you really 
despise.  In a situation like ASC you don't have to do that, and it's a lot 
easier on everyone involved if you pass, or sit it out on the sidelines.  
That way you're far less likely to find yourself posting negative and 
damaging "it sucks" messages, and the writer is a lot less likely to feel 
like she's under direct and personal attack.  

8.   Read your crit before you post it.  In fact, it isn't a bad idea to 
wait at least an hour or two before you read it, to get a little distance 
from what you wrote.  It's amazing how prose you wrote in the heat of the 
moment looks nasty, negative, overworked, hyper, or just plain gonzo when 
you go back later.  Take the time to think it over, and adjust it before 
you post it.

9.   If a writer indicates she's had enough -- either of crit in general, 
or your crit in particular -- STOP.  Don't try to get in the last word, 
don't get snide and call her a wuss, don't keep on with your central point. 
 STOP.  This is the equivalent of a wrestler slapping the mat.  You have 
been given an honorable sign that you are at the edge of a writer's 
tolerance levels, and to go further could either leave her badly hurt, or 
it could get you badly hurt as she stops trying to pull her own punches and 
behave well, and lights into you with the gloves off and the rules of 
polite criticism thrown out the window.  Grumbling that you're only trying 
to help is invalid: once a writer has indicated you aren't helping, for any 
reason, you're under obligation to back off.  You may think she's a 
lily-livered coward with the mind of a slug and the endurance of a 
Chihuahua, but at least she is an honest coward: she told you her limits, 
and you are under obligation to respect them.

     As I'm not in favor of censorship, I'd like to make a point.  Almost 
any of the no-nos can occur in a forum other than crit.  There is a place 
for arguing about everything from race, religion, and politics, to the 
price of bananas in Denmark.  That place is *not* in the context of 
critical feedback -- or at least not of  public critique of amateurs.  A 
writer, particularly a beginner, is a vulnerable being, and most vulnerable 
when she's opened herself up to crit of her work.  It's an act of cruelty 
to take someone who has her shields down, and use the existence of her work 
and her willingness to allow it to be critiqued publicly as an excuse for 
waging war on her religion, ethics, political affiliations, emotional 
dysfunctions, obsessions, neuroses, sexuality, or such-like.  Reserve the 
wars to save civilization for other arenas.  Even if you want to fight 
about the issue with that person in particular, understand that there is a 
clear distinction between her beliefs and goals, and her writing skills, 
and that the two things should be pursued separately.  If you really 
believe that the story you're looking at *demands*  your moral objections, 
then 
at the very least limit yourself to a quiet, rational, private email 
explaining your concerns.  If it seems to you to be a general issue not 
specific to the writer then start a secondary thread addressing the issue 
as a general topic, without finger pointing and accusations.  It's one 
thing 
to fling yourself at a professional -- it really is another to go into 
combat with a self-confessed amateur, even in a public forum.  Don't use 
the good will and openness of the artists, and their willingness to learn, 
to get in a few cuts in public before they know you're armed and deadly.

     Next, how it's done:  things to look for, areas to comment on, general 
principals, good stuff like that.  This one is a lot easier than it looks 
going in.  When it comes down to it, almost anything you can find to say 
about a piece can give a writer information she needs or will at least be 
interested in, so long as she doesn't feel threatened or beaten about the 
head and ears.  Anything from technical features to general impressions, 
little things you loved, little things that you really didn't like. (Avoid 
the word 'hate' -- even if it's true.  No point in setting an already 
vulnerable person on edge.)  Any of the above can be of interest to a 
writer.  If nothing else, unless it is a very old piece, or unless she's 
finally burned out on the bloody  thing, a story will hold the writer's 
attention like a mirror will fascinate a parakeet -- those of us who write 
stare at our own work in catatonic entrancement for as long as we think we 
have one thing more we can learn from it, or one more serious change we can 
make to improve it.  Letting go is harder than you might think.  So don't 
worry too hard that you have nothing to say that would be of help or 
interest -- the very fact that you're writing about *her story* gives you a 
heck of an edge, and the fact that writers think laterally helps even more 
-- we can free-associate to revelations by way of some very odd entry 
points.  However, there are a few pointers I can give you in terms of what 
to address, what not to address, and how not to address it, that may help 
you out a bit.

1.a.  Try to determine what the writer was trying to do before you start 
making comments or suggestions.  A lot of annoyance would be avoided if 
folks who liked one type, style, or genre of writing would resist the 
temptation to convert a writer who writes another type of material.  I'm 
not saying a 'character writer' like me can't learn a lot from someone who 
likes action/adventure stuff.  In a perfect world we would all be able to 
tell stories that were strong in every respect.  That doesn't work out that 
well in practice.  There's only so much room in any piece to accomplish a 
story, and most of us have to settle for one fairly simple set of stylistic 
and genre goals at a time.  So, when you look at a piece, try to decide 
whether the writer was trying to do a tragic soap-opera style piece, a 
good, five-hankie-five-orgasm round of hurt/comfort, a knee-slapper of a 
funny parody, a scathing satire, a rousing action/adventure tale, a 
mystery....you get the idea.  There is no point in telling a person who is 
intentionally doing a moody, introspective bit of character writing that 
she'd be a lot better writer if she tried for a bit more in the way of 
monsters, blazing guns, daring rescues, and dashing heroes.

     You can, however, tell a writer if you see her handling a clearly 
action-based story (or section of a story) in ways that are more suitable 
to a soap-opera or an introspective piece...so long as that is damaging her 
results.  The same applies to other cases of style working against the 
intent of a story or sequence.  For example, I have to work very hard to 
remember not to let a lot of  'thinky-feely' stuff get into my action 
sequences.  I think stories out 'thinky-feely' -- but writing the fast 
stuff in that mode takes all the energy and excitement out of it for the 
readers.  That kind of mishandling happens surprisingly often, and is worth 
mention.  Nothing worse than trying to write one sort of thing, but doing 
it in a way that muddies it up, and gets in the way of your intended goal.

1.b  The exception to the rule: if someone shows real and decided talent in 
a particular area, even if it isn't the one she is aiming for, it's not a 
bad idea to say so.  You want to be careful how you say it: don't leave the 
impression that she's no good at type A, so she might as well take type B 
as a consolation prize.  But many of us don't *know* we're good in 
secondary areas.  I know: seems dumb, doesn't it?  But it's true.  It's one 
of those 'can't see the forest for the trees' things.  I've been helped 
enormously by people in my life who have taken the time to tell me I'm 
reasonably good at dialogue, and at using humor to balance out otherwise 
dark or bland material -- and being told has allowed me to use those skills 
more intentionally, and with more control, and to recognize that I have 
areas of strength that can counteract or even eliminate areas of weakness. 
 So do tell a writer about secondary skills and talents.

2.  An extension of rule one.  Not only do you want to understand the genre 
and style the writer is using, but you want as much as possible to 
understand the shape, and feel, and theme of the story she's trying to 
tell.  It isn't much help to tell someone that it would be much better with 
a happy ending, if everything in the piece was written to lead inevitably 
to a tragic demise.  Any comments you make should be aimed at helping make 
this story the best version of itself it could be, not at turning it into 
some other story entirely.  Try to identify elements that make the story 
work well, and those that reduce the effectiveness.  But don't simply start 
turning it into a whole different piece.  Leave that sort of revisionism to 
folks like the Disney people, who feel free to impose a happy ending on 
anything.

3.  Basic building blocks of literature: structure, style, voice, choice of 
POV, dramatic line, use of dialogue, presentation of character, plot, 
chronological progressions, pacing, theme.  If you have the right turn of 
mind no doubt you can think of more, but I'm going brain-dead, here.  Any 
of the technical elements of writing are worth comment, if you found 
something special and good, or something that didn't work very well.  Don't 
feel like you have to talk academese to comment on anything, though:  it's 
nice if you and the writer share a common technical language, but you don't 
have to know all the 'professional terms' to say "I thought it might have 
been better if this scene had been written as so-and-so saw it".  Yes, 
someone who slings lit-jargon would cut to the chase with "this would have 
been more effective from so-and-so's POV" -- but in the long 
run, you both said the same thing, now didn't you?  And you didn't even 
spend that many more words.  So don't get hung up over academia-babble.  
It's not that important, unless you're planning on getting a 'status 
jargon' degree.

     Please note that academic and technical comments are useful and 
desirable if you see any -- though line by line proof-reading is usually a 
bit excessive.  There are a lot of you who do have the background, or the 
mind set, to approach crit from that angle, and there is a lot to be gained 
from that.  Further, if you see someone else using a clinical, academic 
approach, don't go ballistic and assume they are trying to one-up everyone 
else, or lay down the law, or brutalize the writer -- the odds are very 
good that they just come from a background that makes that their normal 
approach to crit.  Read it, learn from it -- but don't get wired about it 
unless it's very clear that the critic was taking the approach without the 
writer's acceptance, or in the face of her objections.  By defending the 
writer when she doesn't need defending you may scare away a critic she 
appreciates.

4.  I don't think you need a long string of vocabulary and memorized 
concepts to be a good and useful critic.  I do think you need to have a 
good eye, you need to think very hard, and you need to express what you see 
and think very clearly and as specifically as possible.  Remember, you're 
trying to help someone.  Sloppy observations, unclear comments, hazy 
generalizations, and lazy summaries are NOT a help.  I've said elsewhere, 
crit is HARD WORK.  I wasn't kidding.  It can be a lot of fun, it can make 
you feel like you really gave someone a hand in a hard spot -- but it isn't 
easy to do well.  If you don't look very clearly at the work, and your own 
responses to it, you can end up subjecting a writer to the kind of 
frustration a doctor would feel if you walked into the office and said "It 
hurts," without telling him *what* hurts, how it hurts, or what you might 
have done previously to make it hurt -- and the writer is probably more 
frustrated than the doctor.  It's her most personal self that has in some 
way failed, and you aren't telling her enough to know how the heck to even 
see it, much less fix it.

     Try to be as clear as possible.  "I got bored with the story" isn't a 
lot of help.  "I got bored after he killed the wombat, and you never won me 
back" is more help.  "I got bored during the long introspective passage 
after the death of the wombat" is even more help.  "The introspective 
passage is necessary, but you have to find a way to break it up, and insert 
more interest, so the pacing doesn't bog down" can be a whole heck of a lot 
of help.  As you can see, the more precisely you can narrow down a problem 
the better.  In the same sense a good, clear description of how a section 
of a story made you feel, how you responded to a particular character, what 
confused you, what made perfect sense to you -- that sort of thing is very 
useful.  One of my favorite test-readers has an absolute knack for telling 
me just how a scene made her feel towards the characters.  She doesn't 
always manage to put her finger on why it makes her feel that way, but she 
doesn't have to.  By the time she's told me exactly what she didn't like 
about the way the scene made her feel, I can almost always go back, see 
what I did that produced that reaction, and if it is possible in terms of 
the mechanics of the story, I can fix it.  I love her for a lot of reasons 
-- but the talent to see and describe rates very high as a fringe benefit. 
 (Thanks, Joan.)  So try to see clearly, describe clearly, and take the 
time to know what your real reaction to something was before you crit.  
Don't get sloppy, or lie to yourself about what you're seeing and feeling. 
 That way you get the most out of your own efforts -- and give the most 
help to the writer.

5.   Don't try to say or fix everything in a single crit session.  First 
off, you can't.  There is no such thing as a story that can't be improved 
infinitely, over an infinite period of time.  It's like the infinite twists 
and turns of Mandelbrot sets -- twists, growing off of twists, growing off 
of twists.  Infinite regression.  Setting yourself the objective of 
covering every base, in excruciating detail, is a hopeless goal.  You'll 
fail.  Worse, you'll drown the writer you're trying to help.  There may be 
one or two people in her life she's willing to allow infinite nit-pick 
rights -- but there won't be many more than one or two, and she will choose 
them herself as long as she's an amateur.  (My husband, reading over my 
shoulder, says I should make the point that I don't allow him infinite 
nit-pick rights.  He's right: I don't.  He's a wonderful man, but he has a 
bad habit of correcting my spelling before I've even had a chance to run 
the spell checker, and correcting all my idiomatic dialogue to 
academic/professional 'proper English'-- and he mainly makes faces over the 
content. So don't feel bad if a writer warns you off of your detailed 
nit-picks; just remember my husband, smile, and know that that is a very 
common limit people place -- even on loved ones.)

     Your mission is to address the elements that most clearly succeeded, 
or clearly failed.  Yes, I know -- I said 'be specific' -- but you can end 
up submerging the writer in so much detail, and so much bad news, that she 
won't be able to learn anything, because she's too busy running for then 
whiskey bottle to console herself for all the bad news you just sent her.  
Don't go into overdrive. Rome wasn't built in a day, and writers don't 
learn everything about even one story in a single crit session.  If a 
writer is interested and learning from the process she can and often will 
follow up by asking for more information about specific areas.

6.   Don't try to take over for the writer.  I know, again, I said to be 
clear and specific.  But if you take her story away from her, and present 
her with a set of 'orders,' you've stolen her own learning and her own joy 
in creation.   Try to tell her clearly what failed, try to tell her clearly 
what succeeded, make a suggestion or two as non-dogmatically as possible -- 
then let her play around with the thing.  It's like helping anyone learn -- 
if you take the blocks away from a kid and make the bridge yourself, she 
never learns how she would have done it.  Further, if the writer starts 
making little "I can do it *myself*, mother" noises, or starts backing away 
and looking harried then back off, calm down, apologize if you feel you 
went too far -- and realize that you aren't a monster for the mistake.  
Once you get excited by the process it's very hard not to want to roll up 
your sleeves, wade in up to your knees, and get grubby making it all come 
out right.  It's so much fun that we all fall into the trap of parents 
around the world who have given kids Legos or toy trains -- only to find 
ourselves on the floor, with the kid grumbling that it was supposed to be 
*her* toy.  Just accept that it is the original writer's piece, and retreat 
politely.

7.  If you want a long term goal to aim for, think in terms of  'Zen 
CritiqueÆ -- the art of identifying what is missing from a piece.  I call 
this 'Zen' because it's so....so.... I dunno.  So involved in mystic 
abstractness.  The "isn't-ness of what is, and the is-ness of what isn't." 
 Very metaphysical. It is comparatively easy to look at what is present in 
a piece, and comment for and against; but often the greatest problem with a 
piece has very little to do with what is there, but with what has been left 
out.  Identifying the missing element can be a royal pain in the butt.  To 
get it right you have to be very clear as to what the writer is trying to 
turn the story into, and you have to have a very clear sense of what is 
there helping the thing along.  Then you have to make a huge intuitive 
leap, and imagine something added that would pull the existing stuff 
together in a way that expands, illuminates, enhances and unifies the whole 
thing.  Once you've managed your personal epiphany, you have to find a 
clear, precise, and informative way of communicating it that still leaves 
the writer with infinite room to pass it up, and infinite room to make 
adjustments if she has a few epiphanies of her own.  


    THE OTHER SIDE OF THE COIN:  RECEIVING CRIT.

     If learning how to give crit is hard, so is learning how to take it.  
Miserable -- simply miserable. But it is possible, if you learn how to look 
at it without flinching and screaming too loudly.

     The first thing to keep in mind is that when you choose to post a 
story in public, you open yourself up to public response - ALL public 
response.  That means that you can and sometimes will get back comment from 
people who truly hate your work, your politics, your philosophy, your 
perception of the shows, the characters, your taste in style and genre...  
Heck, you are even running the risk that they will simply hate everyone and 
anything, and will see your presence as an opportunity to say so -- loudly. 
 While I sympathize with the defensiveness and resentment individuals feel 
about that, I can only say that if you decide to show your most personal 
self in public you have to come to terms with the fact that it *is* public, 
and be accountable for having chosen to take that risk.  That doesn't mean 
that you have to be a doormat, and it doesn't mean you must never fight 
back.  It does mean that those times will be few, and the fights should 
usually be based on clear issues *other* than your 'rights to 
consideration.'  You've already ceded some of those rights in return for 
the opportunity to present your material to the same general audience the 
Top Guns play to.  In return you have some obligation to handle the heat 
with the sort of grace, maturity, and courage you *hope* to see from 
professionals -- even if you are not yet one, and have no serious 
intentions of becoming one.  You play in the public ballpark, you play by 
the public rules.

     That can be a real problem, but it can be done most of the time -- and 
an 'attitude adjustment' can be a big help.  There are ways of approaching 
the experience that make it all a bit easier, and that give you something 
to hang onto when the heat gets intense.  If the critic's byword should 
ideally be "How can I best help," yours should be "How can I learn from 
this?"  

     That is an almost unqualified rule.  I don't mean "How can I sort the 
superb, educated, polite and inspired crit from all the crap."  I mean that 
when you get critiqued you try to learn from *all* of it.  You see, you 
will never, ever in your life find a perfect critic -- not as an amateur, 
not as a professional.  Maybe in the blessed afterlife we will all find 
perfect critics.  If we do, the odds are we will hate them with an 
overwhelming and utterly unheavenly passion.  No one likes a know-it-all, 
and no one likes to be so perfectly, absolutely understood and managed that 
they are left feeling like they are sweet little Polyannas who are easy to 
figure out, and easy to manipulate for their own good.  So the perfect 
critic just isn't an option.


     Now, in a situation like we have at ASC, we have to come to terms with 
the fact that, if we are learners, so are our critics.  As we expect them 
to make certain allowances for our lack of experience (and often receive 
that kindness and consideration), we have to make allowances for theirs.  
There will be newbies, there will be folks who never get the hang of 
'polite,' there will be folks who, no matter how they try, never say much 
that is all that immediately useful.  There will be fighters who have to 
have the last word, there will be 'take-over critics' who try to write your 
story for you -- every sin I've advised against in the above material will 
*still* be committed.  In fact, every sin will be committed on occasion 
even by the folks who should know better -- like me. Good intentions, lots 
of experience, a thorough grounding in critical presentation: all of these 
can help ensure that a particular critic will do a good and fair job, 
without hurting your feelings.  They won't guarantee it.  We are all 
fallible, to err is human -- and so far as I know we have very few 
non-human 'residents' at ASC, unless you count Greywolf.  Don't open 
yourself up to crit unless and until you are ready to deal with the 
fallible humanity of critics graciously and generously.  Don't ask them to 
be perfect and ever-wise critics, unless you think you're ready to be a 
perfect and ever-wise writer -- and keep in mind that if you're so 
marvelously perfect and 
ever-wise, one of the ways in which you will be perfect is in understanding 
and dealing well with the vagaries of your critics.  You're stuck both 
ways.

     How do you deal with all that fallibility, well-intentioned and 
otherwise?  Like I said, the first thing is to try to treat every element 
of the experience as an opportunity to learn.  In the very, very worst 
cases, it will be a chance to learn how to gracefully and firmly shut down 
a conversation that is turning into a war.  In somewhat less god-awful 
situations it will be a chance to learn how to negotiate a common ground, 
language, and rule set with your critic that will allow you to converse 
civilly and to work towards the common goal of improving your writing, and 
perfecting a specific story.  But most of the time it is an opportunity to 
listen, and learn just what remarkable and observant readers your critics 
really are, and to learn how to make the most of those vivid, sharp, 
perceptive observations.

     First things first: you have to realize that the response you get will 
almost never come in the form your subconscious assumptions would lead you 
to expect.  It's not just a matter of the readers seeing things you missed 
-- it's a matter of their conveying what they saw in forms you may not ever 
have expected to deal with.

     Most of us have gotten our most extensive critiquing experience in 
classroom situations, from teachers.  Teachers are absolutely predictable 
-- through no fault of their own.  They have to be very terse, because they 
don't have very much time to grade your work.  They have to dwell on 
technique rather than content or their own emotional response, because 
technique is what they are supposed to be teaching you, content is supposed 
to be one of the few areas in which you have infinite choice (barring 
porn), and emotional response constitutes 'bias.'  So a teacher will almost 
always give you back a very spare, technical, hard-nosed evaluation of your 
work that will stick to the mechanics and smoothly avoid all real feedback 
as to how the piece worked in terms of generating a reaction.  Teachers 
will also make very clear and pointed comments on precisely  how to improve 
the piece.  That's how they were taught to grade,  they really want you to 
learn very specific things, and they'd just as soon you satisfied the 
requirements of the course rather than flunking because you were so busy 
messing around with writing that you never got around to doing it the way 
the text book says.
     
    A critic, unless she comes from a strong academic and professorial 
background, or unless she is consciously or unconsciously imitating 
school-style crit, is a very different beast.  That is a very good 
thing...the areas teachers don't cover are the ones the non-academic critic 
is likeliest to address.  A teacher takes you on a swift tour of the 'back 
of the tapestry'.  A serious and loving reader can show you the 'front of 
the tapestry.'  She won't always be able to tell you what threads you 
pulled, or miswove, or failed to include, that generated the effects she 
saw --but she can almost always tell you the one thing you really need to 
know.  You see, much of the 'backside of the tapestry' stuff is stuff you 
have to learn on your own.  You can learn it from classes, you can learn it 
from books, you can learn it from friends and writing groups, you can learn 
it by analyzing the work of other writers, you can learn it from pure 
deductive reasoning.  The only way you can learn how well you are using 
those mechanical skills and what reactions you are generating from your 
readers is to get a view of the 'front side of the tapestry' through the 
eyes of readers.

     If you do get academic, 'back of the tapestry' feedback, and 
mechanical, technical pointers, that's great too.  In the long run you need 
to have an understanding of both sides of the thing if you want to achieve 
full control over your work.  Just don't limit yourself; learn to pay 
attention to both sorts of critic.  Both have things to tell you and show 
you, both are trying to help, and both can point you in directions that 
will help you learn and grow.

     That means that almost any reaction you receive can tell you 
something.  Yes, sometimes you will run into readers who are young enough, 
or inexperienced enough, in any form of literature but that specific, 
narrow type they usually prefer that they will assume everything 'ought' to 
read 
just like their favorite writer -- and who will drive you nutty by telling 
you nothing except that you aren't much like so-and-so.  Most of  your 
readers will be more interesting than that, though...and even the 'One 
Style Readers' are interesting, once you sense where the problem lies. If 
you know you are dealing with a tunnel-vision reader, who sees everything 
in terms of her own taste range and can't go beyond that, it can still be 
worthwhile to try to understand what it is about that little area of style 
and genre that fascinates her.  If you learn what it is that wins her over 
to that, you can often find ways to adapt the key ingredient to mesh with 
your own style and taste.  If you KNOW you don't want to try to capitalize 
on that kind of element, you at least have learned to think very clearly 
and concretely about another element of style and literature.  Learning to 
think about writing and reading is one of the best favors you can do 
yourself.  A topic may have no immediate application, but the skill you 
develop thinking about all those non-goal oriented, off-topic aspects of 
writing are the same skills you want to develop when clearly and 
specifically applied to your own work. 

     The trick is to go into every crit session with your brain set to 
'learn,' your manners set to 'calm and gracious,' and your tolerance set to 
'infinite.'  No, not quite infinite.  You don't have to put up with 
malicious, or utterly brain-dead scorpions -- but even when you look at a 
post 
and determine that you are dealing with an absolute subhuman ass, it's a 
good idea to simply post an "I don't think we are on the same wave length, 
let's call this off, OK?" message.  This is not because the holy terrors 
deserve it in particular -- an argumentative, insensitive, stupid twit with 
virtual BO and an attitude from hell isn't entirely deserving of good 
manners from you, even if her intentions are good.  If you behave well, 
however, you come away with the smug, if not humble, knowledge that at 
least *you* were well-behaved.  Better, if you behave well, you don't scare 
away the 'good' critics.  You see, the sight of you screaming, frothing at 
the mouth, red and bloody, flame-eyed, wind-blown, waving the kitchen 
cleaver around, and howling arcane insults is one of those tiny little 
things that send the average sensitive, cultured, and mild-mannered critic 
into panicked retreat -- even if she thinks the rat you're chasing around 
really deserved it.  After all, many of the kinder and more perceptive 
folks are already very frightened of offending you -- and they are likely 
to look at the carnage, nod quietly, and decide that maybe this *isn't* the 
best time to tell you that your story was wonderful, but that you have to 
rethink the chronological shifts.

     The final reason for trying to stay polite, even when you think the 
person addressing you is the very devil, is that no matter how hard we try 
none of us ever manage to keep track of everything that comes our way.  
That is particularly true during a crit, when the subconscious is screaming 
"Defense," and the super-ego feels like it's been bonded to green 
Kryptonite.  Most of the time when you think someone is a jerk you'll have 
a fair chance of being right, but then there's that rare occasion -- the 
occasion you shudder to look back on for years and years after it 
happened--

     You read a post -- you read it again.  It's garbage.  The poster was a 
fool, and a monster, and nasty, and obviously out to get you.  You wait an 
hour or two.  You read it again.  Still as abrasive as steel wool -- and 
nowhere near as useful.  You decide: you're gonna let the broad have it 
right in the chops.  You limber up your fingers, pull out the keyboard, 
type like blazes, push the send button, and take yourself out for a 
congratulatory cup of hot chocolate -- you really showed *her*!!!  

     Two weeks later you're clearing out all the old posts, you stop and 
look that offensive one over, planning on another round of self 
-congratulation, and---
     Ohmigod!  Did the electrons re-arrange themselves while you weren't 
looking?  Has God gotten revisionist, and decided to re-write history?  For 
some unexplained reason the post suddenly makes perfect, clear sense.  OK, 
it's a little cold, a bit distant, but that suddenly looks like someone who 
is just a bit formal in her approach.  And the message she was trying to 
send you: YIKES!!!  It's really very perceptive -- a twist to the thing you 
never saw before, by jingo!!!!  You would never have seen this in a million 
years on your own, but if you follow through on the idea you can pull your 
whole story together into something that's absolutely turbo-charged.  The 
woman is a genius, a wonder, a marvel...

     She's the person you ripped to shreds in public for trying to help 
you.

     Granted, that doesn't happen often.  But once is enough, when you add 
it in to all the other good reasons not to go to war.  By all means stand 
up for yourself -- but don't go on a holy jihad.  Do what you must to save 
a little face, if there's a chance that your opponent has left a damaging 
enough impression of your character and beliefs that you'll have to deal 
with the repercussions for a long time to come.  That usually isn't the 
case, but on occasion you may feel you need to say that you are not a 
Commie-pinko-fagot-racist-fascist-hamster-loving-bomb-slinging-enemy- 
of-the-free-world.  If you feel you have to make a comment, then do what 
you must fast, clean, without losing it -- and get the heck out.  Close it, 
end it, and don't look back for a few parting shots.  And keep in mind: a 
quiet "no comment" is usually superior to a return volley.  Honest.  
Really.
  

     Now, as for 'rulesÆ -- there aren't as many formal rules for being the 
critiqued as there are for being the critic.  That's because your role is 
superficially passive-- what you should be doing is paying close attention, 
sometimes asking for more details, occasionally asking for clarification, 
making polite "I'm listening" noises, and taking notes.  Once in a while 
you get to explain what you did -- sometimes even the best reader misses 
something that really was there, and really was well done, and will 
appreciate a correction about a point they've missed.  Once in a while you 
get to say what you were trying to do, to make it easier for the critics to 
address the problem:  if they don't know what you were attempting they have 
a hard time giving you useful feedback about it.  But mostly you listen, 
and think, and try not to scream, cry, or get in fights.  However, there 
are a few rules that help make it all easier.

1.   If you don't want to be critiqued, say so.   It doesn't take much, and 
there's no loss of face in doing so -- not everyone wants that experience. 
 As there are a lot of perfectly civilized and well-intentioned folks who 
come from backgrounds where putting something out in public is taken as 
unstated permission to crit at will, it's smart to assume that a "don't 
send back critical comments" statement is a good move.  It won't guarantee 
freedom from crit, but it will slow it down some.

2.  If you do want to be critiqued, say so -- and set terms  you can live 
with.  No, not a seven page legal document...but if you are quite sure you 
need a gentle response, say so; if you want folks to address certain 
elements you are working on, say so; and if you specifically want to avoid 
dealing with a particular area, say that too.  You see, if the Net contains 
many folks who see a public posting as an invitation to comment and crit, 
it also contains many polite and civilized beings who wouldn't dream of 
doing so without a direct request -- and you will never hear from them if 
you fail to ask, or hear about the specific things you're trying to hear 
about if you don't communicate your desires and interests. Which leads me 
to a simple, obvious, but often forgotten principal of communication -- the 
people you deal with can't read your mind or your heart.  You have to take 
the initial risk of stating your needs, desires, and goals clearly, or you 
have no real right objecting when no one comes even close to addressing 
those needs.  Don't assume your critics are telepaths or empaths. They 
aren't.

3.   Do not be surprised if there is no crit.  You're essentially standing 
on a corner with a sign and a pile of hard copy.  Some slow weeks there 
will be lots of folks who have the time and interest to stop and chat.  
Other weeks there will be absolutely no-one, or there will be people who 
scoop up copies of your story, jump on buses, or commuter trains -- and 
never get back to you.  Even when there are droves, in many instances they 
will have little interest in doing more than passing on a couple of 
comments, and going on their way.  The main thing to remember is that if 
you really need feedback,  you have to build your own support network to 
provide it -- the Net may give you feedback, or it may not. But a 
dedicated, knowledgeable bevy of writing buddies will more often be 
reliable.  Teachers, writer's circles, friends, workshops, fanzine editors, 
those are the sort of folks you can more or less rely on to fill in your 
personal need for feedback -- and even they have been known to fail.  Time 
is tight for everyone, patience is hard come by, insight is a variable 
thing, and a writer is often too busy writing to also be a critic.  In the 
long run we are all on our own, with a keyboard and a lot of headwork.  So 
don't blow your cool when the Net is not a reliable source of response -- 
it happens, and that's really all there is to it.

4.   When you get feedback, take the time to read it carefully -- and if 
you feel yourself becoming defensive, take the time to go have a cup of 
coffee, smoke a cigarette, make dinner, take a walk -- whatever works for 
you to reduce stress.  Then, when you are calm again, try reading it over. 
 In many cases you will find that a crit, while not what you hoped to hear, 
or not in a form you hoped to hear it in, is still useful, still well 
intended, and still deserving of your polite acknowledgment. And remember, 
even if it isn't worthy in even the remotest sense, a polite "Thank you for 
responding, I appreciate your interest, but don't think I can use that" is 
probably the best reaction, and the one least likely to scare off other 
critics.

5.   When you do get crit, try not to get involved in defense, 
rationalization, extensive explanation, or other forms of gibbering.  The 
idea is to listen and learn, and unless you seriously think that 
clarification of your intent, or pointing out what you did three paragraphs 
back that made things work  in ways the reader isn't seeing, will help the 
critic make more accurate comments, then just hang on tight and listen.  
The only real exception is that, in private email crit, there's a bit more 
room for chatter and chitter.  Private email is closer to sitting and 
talking over a cup of hot coffee in the privacy of your own home, and you 
ought to be allowed a bit more latitude to moan, explain, argue, and 
otherwise perform the verbal rituals we all enact to soften the blows of 
crit.  Even there, try to restrain yourself.  If it helps, know that 
'limiting rationalization and argument' is the area where I would most 
often give myself a failing grade.  In fact, if there is some 'flunked out 
entirely' category lower than 'F-minus,' I deserve it.  I know how easy it 
is to fall into that habit -- and I know how damaging it is, too.  You are 
too busy justifying to listen when you go off on that round.  Worse, your 
kind and helpful critics will eventually just stop trying: why should they 
have to put up with every comment they made being followed by seven pages 
of self-justification from you in a format that proves you were more 
interested in proving you were right than in hearing how you were wrong?  
Patience and 
tolerance for writerly weakness and vulnerability is one thing -- but there 
are limits, and it is all too easy to reach them, surpass them, and end up 
out in limbo -- with your critics staying behind, shaking their heads as 
you go into orbit.

6.   An extension of the above rule: don't try to argue over a reader who 
has seen your story differently than you intended.  This is another area in 
which I fail regularly.  Yes, it can be legitimate to point out that you 
were trying to do something other than what they saw, and yes, it can be 
valid to point out that you did something that completely justified some 
element in your story -- sometimes readers really appreciate being 
corrected when they missed a crucial point that did exist.  But, if they 
missed the point, then  AT LEAST FOR THOSE READERS the point wasn't made 
clearly or strongly enough.  In the long run, you are trying to understand 
when you are getting your point across to the majority of your readers -- 
and when you aren't.  No matter what you did to make things easy for them, 
if the effort failed, it failed.  End of discussion.  No, you won't be able 
to win with everyone, every time; but if you're failing often, or if a 
serious look at the thing shows that, for all your work, you could have 
done the thing better, then that's really the end of the matter.  In the 
long run results matter more than effort or intentions, and infinite 
justification and debate is a waste of your time and your critics'.  Try to 
take the attitude that if someone missed the point, it may have been your 
fault.  If, after careful consideration, you decide it really, really, 
really wasn't, remember that even gentle, intelligent, caring readers 
differ, they have bad days, and they come from a lot of backgrounds other 
than yours -- and they weren't necessarily wrong or stupid not to see what 
you were doing, or to take it in ways other than those you intended.  

7.   If you've taken all you can, and are burning out or getting angry, say 
so, apologize, and call quits early.  It will save you a lot of fights, and 
it will make the crit process easier on you, your critics, and the 
community as a whole.  There is no reason to feel you have to play Kid 
Macho about crit.  Your limits are your limits, and you are much better off 
admitting them than trying to stick it out, and in the end losing your 
temper, your nerve, or your optimism.

8.   No matter how hard it is, try to treat your critics as the friends and 
helpers they want to be, not the aggressive and negative assholes your ego 
wants you to see them as.  It is very hard to remember that even firm, 
tough critics are helpers when they give you news of your fallibility and 
erring humanity; but it is important to fight the beast and refuse to give 
in to your own defensiveness.  Be polite, listen closely, let them know 
when you can't go any further, and thank them when the crit is done.  My 
friend the local Michele, who reads for me, and who I read for, 
says I should type this all in caps, or stick lots of stars and asterisks 
around it, or come up with some other visual wing-ding to make it stick in 
your memory.  I'll pass, and instead comment that you must remember it. 
Period.  


"TOUGH CRIT"

     This is a specialized subset of crit: the 'haute ecole' version of the 
thing. The underlying principals are not far removed from those of general 
crit -- the idea is still to help the writer, and to perfect the piece of 
writing.  It's far more intensive, though, and far more likely to focus on 
the weak points and the technical details; and it really can be 'tough.'  
To a novice or an outsider it can look lethal, petty, overly harsh, 
violent, destructive, and outright brutal.  Looks are deceiving. In most 
cases the participants are in control, know pretty well when they are going 
over the edge, are gauging the power of their responses to a fine degree of 
accuracy, and are not endangering each other.

     I haven't seen much tough crit occur on ASC -- a few low-level rounds, 
but that's all, and most were cut short by bystanders who failed to 
understand that the participants were willing, and that the process was 
perceived as positive and necessary by both the writer and her critics.  I 
HAVE run into more than one comment, both privately and on the newsgroup, 
that more would be welcomed by some people.  That being the case, I'd like 
to say a few words about how to deal with it as a community.  Not the rules 
of how it is done...to some extent that is negotiated by the participants. 
 But if it is to occur, there should be some understanding of how to 
respond to the activity.

     My advice is that if you see a round of tough crit going on, don't get 
involved without first asking -- folks are concentrating very hard, have 
granted each other a remarkably high level of trust, and you can wreck 
their focus, shake the rhythm, disrupt a pattern of logical development, or 
otherwise mess up the thing and get yourself yelled at if you 'enter the 
ring' without permission.

     If you are in doubt as to whether all the participants are willing, 
ask, either by email or a public post, before flying to the defense of 
someone who appears to be under siege.  She may honestly be enjoying 
herself -- even if she's losing.  For those who love the energy and 
exploration of the critical process, it isn't whether they win or lose, 
it's how much they learned and thought along the way. 

     If you do want to play along, and you are allowed in, remember that 
the goal is *still* to help the writer, keep to the subject, and try to 
ease your way in slowly if you've never done 'tough crit' before.  This is 
no more a place to grandstand and show off than the milder, less formal and 
intense types of crit are.

     If you *want* tough crit on a story you've posted ask for it very 
specifically... or, better, send an email to a writer or reader you trust, 
and invite them to do public crit of your work.  And remember, when it gets 
too heavy for you, slap the mat and pull out.  Just as with most martial 
arts (except professional boxing, which seems to demand bloodshed), blood 
in the ring means someone failed -- and if you are the one who failed by 
not letting your critic know when you reached your limit, that is *your* 
failing.

    If you know you don't want to play 'tough crit,' either as a writer or 
a critic, then don't.  No loss of face not to want to play that game.  Sit 
on the sidelines and cheer on the participants, learn from the kinds of 
analysis that go by, or just pass over the thread, if you have a distaste 
for intellectual judo.

    There's only one last thing I can think of to put in, and that's a 
comment on the "mobbing" phenomena -- a close relative of, or the precursor 
to flamewars.  That's the tendency of everyone and her sisters and brothers 
to come piling in the minute a dialogue starts to get heated, or even a bit 
confused.  Try to avoid it: fifteen people posting desperate explanations 
of what someone else was *really* saying, or defending underdogs, or 
scolding this participant or that, usually just makes the original posters 
feel defensive, and frustrated.  If you think you have something very 
concrete and helpful to add, think again -- and then, before you push 
'send,' think one more time. You may be right -- but you often won't be.

     That's about it, folks.  There isn't much more to say that doesn't 
take us into levels of nit-pick and legalistic mumbo-jumbo above and beyond 
the useful.  If you remember to be polite, remember that both the writers 
and the critics are human, fallible, need thanks and consideration, and 
want to be treated caringly, you've already come most of the way.  The 
philosophy of "I'm here to help" and "I'm here to learn" will take care of 
most of the rest of it, and serious thought and commitment on both sides 
will ensure that the process is useful and, well...maybe not always 
enjoyable.  It's too intense and too revealing to always be enjoyable.  But 
it will at least be as endurable as the bumps and bruises that come 
naturally in a martial arts session -- no broken bones, no blood, and no 
bad feelings if everyone was careful, respectful, and didn't get too 
carried away in the heat of the moment.

    Other than that, go with the divinity of your choice, crit and be 
critiqued in peace and joy, and live long and prosper.

                                  Peg  


(Who suspects that "Miss Manners" can relax and not worry about her job 
being threatened -- at least not by me.)

-----------------------------------------------------------------------
The Preceeding was an ASC Mini-FAQ. It contians only suggestions, but
we would like you to follow them.

If you have comments on this or any other ASC FAQ, contact the
Maintainer at sratliff@runet.edu

Stephen Ratliff, ASC FAQ Maintainer
=======================================================================
-- 
Stephen Ratliff                           CS Major, Radford University.
sratliff@runet.edu   		           Radford, Virginia 24142-7496
rec.arts.tv.mst3k.misc's polite target.         Marrissa Stories Author
http://www.cs.runet.edu/~sratliff/	               
FAQ Maintainer for alt.startrek.creative    FAQs/
Index Maintainer as well		    index/
	http://aviary.share.net/~alara/

ASC Awards run from 2/02/97 to 3/19/97 see alt.startrek.creative for 
details. 

"I assure you that at the first sign of betrayal, I will kill him
(Garak).  But I promise to bring the body back intact."
"I assume that's a joke."
"We'll see."
			-Worf and Sisko, DS9's "In Purgatory's Shadow"